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Gods of Good

Branchala

The Bard King, the Song of Life, and the Songmaster

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Branchala (bran-cha-luh or bran-kah-luh) is one of the gods of light, and he represents the power of inspiration. It is believed that he sang the first song of creation, which was a bittersweet melody that continues to resonate in the hearts of all living creatures. His followers often look at creating greater works to express beauty and joy.

Branchala, the Bard King, is the patron to bards, performers, minstrels, and so forth. It is said he was born from the laughter of the infant Habbakuk at the beginning of time. Habakkuk and he have often worked together to strengthen the harmony of the world and those who live in it. He is also favored by the elves and is often considered a great influence on their culture.

Aspects. When Branchala manifests, he often chooses a form that blends in with the people of the area, often seen wearing green and yellow clothing, acting in a carefree manner.

Holy Day. Branchala’s holy day is known as Brankal Enkorath, the Celebration of Branchala. This holy time has no exact date, but, instead, varies with local custom. However, it is always a grand display of Krynn’s beauty and life.

Habbakuk

The Fisher King, Skylord, and the Blue Phoenix

Habbakuk (hab-buh-kuk) is the divine power of persistence, and often champions perseverance in the continual struggle against adversity. He is lord of the beasts, and patron of hunters, rangers, druids, sailors, and the natural cycle of life and death. Creatures that exist outside the natural cycle, such as undead and magical aberrations, are considered unnatural and are often sought out to be destroyed. Habbakuk is the twin brother to Kiri-Jolith and son of Paladine and Mishakal. He is closest to Branchala, works well with Chislev, and opposes Zeboim.

As one of the original patrons of the Knights of Solamnia, Habakkuk represented obedience and loyalty to the whole. He is also considered the patron of the Knights of the Crown, representing the virtue of loyalty. Following the War of Souls, Habbakuk stepped back to allow Kiri-Jolith to become the primary deity of the knighthood.

Aspects. Often Habbakuk takes on the form of animals rather than humanoids. While the kind of animal varies, he often takes on the form of winged or aquatic beasts. When he does manifest in humanoid form most often it is as a human or half-elf. In his manifestations, Habbakuk uses the color blue in his appearance.

Holy Day. The Feast of the Sea, Bran 13th, is celebrated primarily on coasts and lake regions. During this festival, the fishing fleets are blessed in the predawn and set off fishing. The fleet returns in the evening to a large feast that brings out entire communities. For inland areas they celebrate Habbakuk’s Bounty instead. Clerics and druids take to fields at dawn, blessing the crops for a bountiful harvest.

Gods of Good: Text

Kiri-Jolith

Sword of Justice and the Bison of Heaven

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Kiri-Jolith (Keer-ee-JOE-lith) represents the divine power
of unity and encourages humanity to embrace the strength that comes from solidarity and brotherhood. He is often the patron to soldiers, mercenaries, and fighters, because he embodies the idea of unity to overcome obstacles. Followers of Kiri-Jolith embrace the idea of courage and honor to achieve their goals. Although often associated with battle, Kiri-Jolith often encourages violence only when all other solutions fail. Kiri-Jolith is the twin brother to Habbakuk, brother to Solinari, and son of Paladine and Mishakal.

Kiri-Jolith is the patron deity to the Knights of the Sword and assumed the role of primary patron of all orders of the Knights of Solamnia since the War of Souls. The spiritual blessing that he provides the knighthood is an essential core to the organization. Although his faith is strong among the knighthood, all races pay homage to him.

Aspects. Kiri-Jolith usually takes on the aspect of a Knight of Solamnia, to provide reassurance and support. At
other times he takes on the appearance of an axe wielding minotaur who is filled with conviction and spirit.

Holy Day. The Day of Solidarity is celebrated with the turn of every new season. During this time, members of the clergy come together to rededicate themselves to the continuing struggle against evil.

Gods of Good: Text

Majere

Mantis of the Rose, Master of Mind, and the Dreamsender

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Majere (mah-JAIR) represents the divine power of discipline, seeking to improve the soul through hard work, practice, and austerity. He works more as a mentor than
a savior, teaching mortals to look within themselves for enlightenment. In his teachings he emphasizes that peace comes from an understanding of self and recognizing one’s place in the order of all things.

Majere was called from Beyond by the High God to serve as counselor to Paladine and the other gods of Good. In this role he is often removed from the world and watches from afar. His faithful are few and are disciplined normally with one task versus a lifelong service of Majere’s ideals. Even to his faithful who have embraced his teachings, Majere has remained a mysterious deity.

Aspects. Majere often prefers to take on the form of an insect or arachnid, usually a praying mantis. Rarely does Majere take on the appearance of a humanoid form. When he does, he appears as a stooped, balding man, or a young blind female oracle.

Holy Day. The Night of the Mantis, Winter Night 18th, commemorates the first Prophet of Majere, Denthalas. This day is spent fasting, chanting, and meditating to reconnect with Majere. The fast is held until the morning watch the following day.

Gods of Good: Text

Mishakal

Light Bringer, the Healing Hand, and the Blue Lady

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Mishakal (mish-uh-kul) is goddess of healing and restoration, both in body and in the spirits of mortals. She is also a patron of motherhood and seeks to restore those things that are lost. She is also a goddess of compassion, healing, and love. Her followers often find themselves torn between her caring nature and the conflicts found throughout the world.

She was among the first gods of light to bring back faith during the War of the Lance and continues to act as the light in the time moving forward. Mishakal continues to offer her compassion and ability to protect, heal, and nurture the people of Krynn, even in the darkest of times. She is often the patron deity for midwives, healers, and peacemakers.

Aspects. The goddess Mishakal often manifests as a beautiful woman in sky blue robes. She also will take on the forms of a blue eyed, silver haired child or a grandmother wearing a faded blue smock.

 

Holy Day. Spring Dawning is often associated with Mishakal. During this time, the faithful of Mishakal are encouraged to reflect on the prior year before joining festivals.

Gods of Good: Text
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Paladine

The Platinum Dragon, the Valiant Warrior,
Draco Paladin

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Paladine (PAL-uh-dine) was one of the first gods summoned by the High God from the Beyond and represents the divine power of majesty. He supports the soul’s drive to strive for greatness, and to improve by leading others. He champions the ideal of redemption, striving to bring those who have fallen to darkness back into the light. Paladine also honors the victory of good over evil for the benefit of all.

As the leader of the gods of light, he is responsible for furthering the High God’s plan of compassion and peace. As a believer in free will, Paladine does not directly intervene in the lives of mortals but rather works through other aspects. Over the course of time, Paladine has always led by example and utilizes his fellow gods in the ongoing struggle against the forces of evil.

Aspects. Paladine’s most recognized aspect is the Platinum Dragon, but often he takes on the appearance of less obvious individuals such as a rotund balding priest, an ancient knight or a kender loving wizard.

 

Holy Day. Bormofan is considered the holiest day for followers of Paladine which celebrates Huma’s victory over Takhisis. Other holy days are Monos, the day to honor the dead; Ucdon, which celebrates the return of life to the world; and Iulo, a day of brotherhood that is also called Yule.

Gods of Good: Text

Solinari

Mighty Hand, the Ivory Disk, and God's Eye

Solinari (so-lin-ah-ree) is the god of good magic, and represents those who use magic for compassion, stewardship, and foresight. It was Solinari, along with Luintari and Nuitari who created the laws governing the use of magic. He does so not to benefit magic users, but rather to protect those who cannot wield magic. Solinari is the son of Paladine and Mishakal, and brother to Kiri-Jolith and Habbakuk.

While Solinari did reside with the rest of the gods in their home plane at one time, he chose to exile himself to the mortal realm. He now resides on Krynn’s silver moon to safeguard and protect mortal beings. One of Solinari’s goals is to see magic used for the betterment of all souls

in the world.

Aspects. Solinari often appears as a white robed mage, typically elven or human in appearance.

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